Principal Research Scientist, NVIDIA / Professor, Aalto University
ABOUT NVIDIA Research
NVIDIA Research explores challenging topics on the frontiers of visual, parallel, and mobile computing. Their current work spans many domains including computer graphics, physical simulation, scientific computing, computational photography, programming languages, circuit design, and computer architecture. They support advances in these fields through collaboration with academic and industrial research institutions, and disseminate results in technical conferences, journals, and other academic venues.
ABOUT Samuli Laine
Samuli Laine joined NVIDIA Research in 2007 after receiving his Ph.D. at Helsinki University of Technology. His research interests have ranged from shadow and visibility computation to signal processing and efficient representations, authoring, acquisition, and rendering of extremely detailed 3D content. Dr. Laine has had a pivotal role in NVIDIA’s ray tracing research, especially related to the implications of high-latency, wide-SIMD hardware.
Research Interests: Deep Learning, Parallel Architectures, Ray Tracing, Rendering Algorithms.